

If you haven’t come across Unity before, it is a game development system offering a powerful rendering engine integrated with a complete set of tools and workflows for create interactive 3D and 2D games content. We have an interview about this news a bit later in the article, but first a bit about the Side Effects presentation.Īlthough the presentation mainly focused on Unity, Stauffer was quick to point out the system worked the same if you were in Maya, Softimage or C4D. Also, the ability for TDs to create approachable Houdini tools for use within Cinema 4D should be a big bonus. MAXON’s Cinema 4D and Houdini make a great pair, as each has complementary strengths. This was introduced last year, but at FMX Side Effects announced Houdini Engine for Cinema 4D and also that the Maya plugin would be available as an open source project. In this session Rob Stauffer walked us through Houdini Engine, a system for loading Houdini Digital Assets into 3rd party 3D applications such as Unity, Maya or Softimage.
#Realflow for c4d free software#
In case you missed it, be sure to check out our other coverage from FMX 2014:įMX 2014: day three/four report Side Effects Software Houdini Engine & Cinema 4D

A special thanks to Matt Leonard, who helped cover all the happenings in Stuttgart this year.

In our final report from FMX2014, we cover the announcement that Cinema 4D will be supporting the Houdini Engine as well as have a sneak peek at the upcoming RealFlow 2014.
